Child of Light

From Patrick Plourde – Creative Director of Far Cry 3® – and Jeffrey Yohalem – winner of the Writers Guild of America Award – comes Child of Light, a digital title developed under Ubisoft Montreal‘s alternative label Funhouse.

Envisioned as a “Playable Poem” by its creators, Child of Light is a modern reimagining of our childhood fairy tales.

Set in the magical world of Lemuria, Child of Light takes us on the coming-of-age journey of Aurora, a young girl struggling to save a lost kingdom and her ailing father.

“Come, tuck yourself into bed Let me tell a story. Of Lemuria, a kingdom past And a girl born for glory.”

The daughter of the Duke of Carniola is transported to Lemuria, a mysterious world that needs her help. Identified as the Child of Light and granted the power of flight, she takes on the minions of Lemuria’s Dark Queen in her quest to recover the sun, the moon and the stars to return home. Along the way she’ll discover that her destiny may be far greater than she ever dreamed.

“Beware the night, Child of Light.”

Key Features

A Playable Poem
In an homage to the Golden Age of illustration (Arthur Rackham and Gustave Dore), Child of Light invites you to discover a forgotten kingdom skillfully hand drawn and beautifully rendered with watercolor thanks to the UbiArt Engine.
Complemented with a story carefully crafted in verse and rhyme and an original soundtrack by Montreal composer Coeur de Pirate, the breathtaking scenery of Lemuria extends an invitation to explore a long lost world.
The Rich World of Lemuria
Across your journey through Lemuria you will encounter many eccentric creatures, from spirits of the forest to talking mice to wicked witches and evil sea serpents. Discover a vast land with iconic locations and exciting dungeons that will evolve as Aurora regains the stolen lights.
Classic RPG Turn-Based Combat
Child of Light utilizes an Active-Time Battle System, allowing you to fight alongside the firefly Igniculus and other members of Aurora’s party.
Level up to upgrade your stats and use your skill points to unlock unique abilities for your character and your party members.
A deep crafting system allows you to combine gems to improve your sword, talisman and armor abilities.
Each game has a unique gem profile, meaning that gems common in one player’s game are rare in another’s and vice-versa, encouraging the community to trade gems with friends.
Solve Puzzles and Search for Mysteries
Using the power of light, Aurora and Igniculus must work together to solve puzzles involving shadows and movable objects.

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    GamesGnome
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    From Patrick Plourde – Creative Director of Far Cry 3® – and Jeffrey Yohalem – winner of the Writers Guild of America Award – comes Child of Light, a
    [See the full post at: Child of Light ]

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