Torment: Tides Of Numenera
Torment: Tides of Numenera is set one billion years in the future, using the science-fantasy setting created by pen and paper RPG luminary, Monty Cook. Players will experience a game of intricate choices and consequences with thousands of meaningful decisions that will make every playthrough unique.
The world of Torment: Tides of Numenera is rife with conflict. Although players can avoid or resolve dangerous situations in bloodless ways with deception, persuasion or stealth, sometimes a decision – or even just a bad roll of the dice – will mean that blood must be spilled. Take a look at the game’s combat trailer to see the ways in which players can emerge victorious from such conflicts!